Update v0.06


V0.06 Changelog

Additions

-Added rest button in inventory

-Added rudimentary digestion system when using rest button

-Added smooth morph blending so using items doesn't immediately set morph to that value

-Added slider to rotate character in menu

Changes

-Moved directional light around to make it look better

-Changed lighting parameters to make it look a bit less bright

-Made cube enemy look like a cube enemy (still doesn’t look good lmao)

-Screwed around with active cameras and boosted performance by like 200 percent

-Changed cel shading to work with lighting (GPU usage in inventory is quite high now unfortunately. Trying to find a good way to fix it without breaking everything)

-Made menus work better with different aspect ratios (I think, keep me posted on this one)

Bugs Introduced

-I didn't even notice I broke the character portraits in the dialogue. working on a fix for next update

Plans for next update

-Redo my morphs so they don't suck :)

Files

TheNeonCity V0.06 161 MB
Jun 09, 2023

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