Update v0.06
V0.06 Changelog
Additions
-Added rest button in inventory
-Added rudimentary digestion system when using rest button
-Added smooth morph blending so using items doesn't immediately set morph to that value
-Added slider to rotate character in menu
Changes
-Moved directional light around to make it look better
-Changed lighting parameters to make it look a bit less bright
-Made cube enemy look like a cube enemy (still doesn’t look good lmao)
-Screwed around with active cameras and boosted performance by like 200 percent
-Changed cel shading to work with lighting (GPU usage in inventory is quite high now unfortunately. Trying to find a good way to fix it without breaking everything)
-Made menus work better with different aspect ratios (I think, keep me posted on this one)
Bugs Introduced
-I didn't even notice I broke the character portraits in the dialogue. working on a fix for next update
Plans for next update
-Redo my morphs so they don't suck :)
Files
Get NEON
NEON
A life sim RPG with inflation and weight gain
Status | In development |
Author | CringeChan |
Genre | Simulation |
Tags | fat, inflation, Unreal Engine, weight-gain |
More posts
- V0.2 + Name ChangeAug 18, 2023
- No update this weekJul 21, 2023
- Update v0.13Jul 14, 2023
- Update v0.12Jul 07, 2023
- Update v0.11Jun 30, 2023
- Update v0.1Jun 23, 2023
- Game Shift AnnouncementJun 16, 2023
- Update v0.07Jun 16, 2023
- Update v0.05Jun 02, 2023
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