Update v0.1


This is the first version of the UI based TNC. It's still super scuffed, but I was able to get character creation working and you can move around on the small map. I'm hoping to have a lot more done for next week. Trying to juggle working on certificates and TNC at the same time is rough sometimes, but that's just because I'm lazy lmao.


See you next week!


Ill try and redo the screenshots for next week.

Files

TheNeonCity V0.1 (New UI Based Version) 116 MB
Jun 23, 2023

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Comments

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Can't wait for more updates...
If it's not too much to ask, the maximum weights and expansions that the PC can get up to right now have already been set to be the preferred ones, or are them just a placeholder in case we don't get too big for the system to process it?

Thank you for your comment, I'm happy people are enjoying what I'm making!

At the moment a lot of stuff is just placeholder. The expansion and weight morphs have a max size that I've created in blender, but it can go higher and basically keep expanding past the shape that I built for it (that being said once it gets too high it does kinda just give up and go back to the base morph). I plan on making larger morphs at some point, but I need to get some playable content in first. I'll be making an actual roadmap soon that people can view, but I'm all scrambled right now with my decision to essentially restart lmao. Just gotta get my bearings.