V0.2 + Name Change


I'm still alive!


I took a bit of time off for mental health, but now I'm back to developing what was formerly known as The Neon City. I've finally found a style that fits and I feel like I'm heading in the right direction. There shouldn't be any more 180s on the project unless I hit an impossibly large wall. I think I might slow down how frequently I update so I can get more content out at once instead of releasing like one new thing a week.


Enjoy! I'll see you in a few weeks with the next update.


Changelog

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-Reworked entire dialogue and event system to be similar to the original 3d version (more of a Visual Novel style instead of the info dump)

-Modernised controls! (WASD and arrow key movement are now the way you move around.)

-Combat has been disabled for the time being (I’m going to put a lot more time into the backbone of the combat system this time around)

-Reworked the entire UI to make it consistent with pixel art style.

-Added new inventory system that doesn’t completely suck!

-Added music that changes depending on where you are on the map.

-Disabled the Tree event until next update.

-Added animation to the player character! (The sprite character will have some customization at some point)

-Added first face sprite for Himiko.

-Probably like 7 other things that I’m forgetting about

Files

NEON V0.2 101 MB
Aug 18, 2023

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